WoW Forever Mount Guide: Riding Costs, Racial Skills and New Rewards
Learn how to budget for riding, unlock other racial mounts, and choose your next collection goal.
Overview
Mounts in World of Warcraft Forever combine riding progression, racial training, and account-wide collecting. Learn what to save for at levels 40 and 60, how other racial mounts become available, and which new rewards and riding-speed items deserve attention.
The announced system places most of the expense on training rather than the mount itself. These details reflect pre-launch information and beta findings: the beta level cap prevented direct testing of riding, so uncertain acquisition methods and restrictions should remain provisional.
How Riding Training Works
Riding has two main progression milestones. Apprentice riding unlocks the first standard riding tier, while journeyman riding opens access to faster mounts at the level cap.
- Apprentice riding: Available at level 40, enables 60% speed mounts, and costs 100 gold before faction discounts.
- Journeyman riding: Available at level 60, enables 100% speed mounts, and costs 1,000 gold before faction discounts.
These are training expenses, not the purchase prices of the mounts. Planning a WoW Forever gold reserve around those milestones helps prevent reaching the required level without enough money to learn the skill.
Paladin and Warlock Exceptions
Paladins and warlocks are announced to receive riding training through their class mount quests rather than purchasing it separately. This changes their training budget substantially.
However, included training should not be interpreted as proof that every associated quest is entirely free of expenses. The important distinction is that these classes do not need to pay the standard riding trainer fee for the training supplied through their mount progression.
Racial Riding Skills and Reputation Requirements
Learning apprentice riding also automatically teaches the appropriate riding skill for the character's race. Racial mounts therefore involve two requirements: the relevant general riding tier and the specific racial riding skill.
- Humans: Horse riding.
- Dwarves: Ram riding.
- Gnomes: Mechanostrider piloting.
- Night elves: Tiger riding.
- Orcs: Wolf riding.
- Undead: Skeletal horse riding.
- Tauren: Kodo riding.
- Trolls: Raptor riding.
- Skyborn: Gale Strider riding.
Unlocking Another Race's Mounts
To use another race's racial mounts, the announced process requires Exalted reputation with the appropriate faction and an additional 100 gold payment for its riding skill.
For example, a dwarf seeking racial tiger mounts would first reach Exalted with Darnassus, then purchase tiger riding. Owning a tiger in the collection does not replace that character's training requirement.
This gives reputation progression a practical role in mount collecting. Choose the mount family you want before investing heavily in a faction, and include the extra training payment in your budget.
Mounts That Bypass Racial Riding
Several special mounts are listed as exceptions to racial riding requirements:
- Winterspring Frostsaber.
- Stormpike Battle Charger.
- Frostwolf Howler.
- Deathcharger's Reins.
- Swift Zulian Tiger.
- Swift Razzashi Raptor.
These exceptions concern racial training specifically. They should not be treated as a blanket exemption from the applicable general riding requirements.
Mount Prices and a Practical Savings Plan
The announced vendor prices are 20 gold for a non-epic racial mount and 200 gold for an epic racial mount, before applicable discounts. The first racial mount is announced to be free after purchasing apprentice riding, although the exact delivery method was not established during beta.
That makes training the main World of Warcraft Forever gold expense for ordinary riding progression. Buying extra colors is a secondary collection decision rather than a prerequisite for getting moving.
Budgeting for Level 40
- Set aside 100 gold for apprentice riding before discounts.
- Plan around the announced free first racial mount rather than assuming an additional 20 gold purchase is mandatory.
- Keep optional mount colors separate from your essential training savings.
- Add another racial skill only if you also intend to meet its reputation requirement.
Budgeting for Level 60
A standard vendor-based upgrade consists of 1,000 gold for journeyman riding and 200 gold for an epic racial mount. Together, that is a 1,200 gold planning baseline before discounts, excluding earlier purchases.
No equivalent free first epic racial mount was established in the pre-launch information. Characters with an appropriate collection mount or class mount path may have a different mount-purchase budget, but those exceptions should be considered individually.
Take a look at: how leveling and travel fit together
Mount Speed and Account-Wide Collections
Most mounts have fixed speed tiers. A 60% mount remains a 60% mount after its owner learns journeyman riding; the training does not automatically turn every collected mount into a faster version.
The specifically identified scaling exception is the Veteran Adventurer's Loyal Companion from the Forever Collection. It is described as adapting between 60% and 100% speed according to riding skill.
For a character that owns this mount, its scaling can remove the need to purchase a separate 200-gold epic racial mount. It does not remove the need for the relevant riding training.
Collection Access Does Not Replace Training
Mounts are learned into an account-wide collection rather than retained solely as individual inventory items. Nevertheless, each character still needs the appropriate riding qualifications to use restricted racial mounts.
Beta data also suggested that older race-size restrictions might be absent. That possibility was not directly verified through riding tests, so unusual rider-and-mount combinations should not be treated as confirmed solely from collection availability.
Racial Mounts and New Collection Goals
The announced selection includes the familiar racial mount families alongside additional colors and new rewards. Some entries were visible in data without a confirmed vendor or acquisition route, making it important to distinguish expected options from established unlocks.
Additional Racial Colors
Potential racial vendor additions identified in beta data include the Striped Dawnsaber, Black Wolf, Black Skeletal Horse, Ochre Skeletal Warhorse, and White Kodo. A new Lavender Kodo was also identified as a non-epic color.
These are useful collection targets to watch for, but their appearance in data did not establish final vendor availability. Avoid building a precise purchase route around an unverified listing.
Skyborn Gale Striders
Gale Striders form the Skyborn racial mount family, with standard and swift versions described for Alliance and Horde Skyborn. Other eligible characters are expected to need Exalted reputation with the appropriate faction and the associated racial riding skill.
Regal and Swift Regal Gale Striders were also identified in the files, but their acquisition methods were unresolved. Their presence alone does not establish a vendor purchase, quest reward, or reputation requirement.
Class, Legacy, and Reputation Rewards
- Forsaken Charger: The announced undead paladin mount, with non-epic and epic versions.
- Spectral Bear: A new reward associated with the Legacy System.
- Pack Kodo: A reputation reward described for both factions, linked to Durotar Supply and Logistics for Horde and the Azeroth Commerce Authority for Alliance.
- Venomhide Ravasaur: An apparent collection possibility whose quest access was not verified during beta.
- Riding Turtle: Another mount identified among the available pre-launch information, without an established acquisition route here.
The Forever Collection also includes the Veteran Adventurer's Loyal Companion and a Pride Claw mount. Only the Loyal Companion was specifically explained as the riding-skill scaling exception, so do not assume identical behavior for every collection reward.
Additional encrypted mount entries were present, but names without accessible models or acquisition details are not enough to support a farming plan.
Items That Increase Mounted Speed
Riding training is not the only travel consideration. The announced item selection includes general mounted-speed bonuses, a temporary purchase, and equipment designed for particular regions.
Take a look at: our Warlock leveling and build guide
General Riding Bonuses
- Carrot on a Stick: A trinket providing 3% riding speed.
- Enchant Gloves — Riding Skill: A glove enchant providing 2% riding speed.
- Mithril Spurs: A blacksmithing enhancement providing 4% riding speed.
These individual values do not establish how every bonus interacts with the others. Avoid adding them together into a promised total without verified stacking behavior.
Gift of Galloping
Gift of Galloping is described as granting 10% riding speed for 15 days of real time. Its listed price is 150 gold at Powderfuse Port in the Riverglades.
The real-time duration matters when assessing value. A player expecting frequent travel over that period may find it more useful than someone who will only log in occasionally. Because it is temporary, it should generally be evaluated after essential riding training rather than funded from money reserved for a permanent upgrade.
Regional Riding Equipment
- Desert Rose: A trinket granting 7% riding speed in desert areas.
- Wintersaber Hide-Lined Gloves: Gloves granting 6% mounted speed in Winterspring.
- Rider of the Plaguelands: A two-piece set bonus granting 5% speed in Western and Eastern Plaguelands.
The Plaguelands set is described as including a ring, a one-handed sword, and a back piece, but acquisition locations were not established. Regional equipment is most relevant when substantial travel takes place in its designated area; it should not be valued as an unrestricted riding bonus.
Frequently Asked Questions
When can you get your first mount?
Apprentice riding is announced for level 40. It costs 100 gold before discounts, and the first racial mount is announced to be free.
How much should you save for an epic racial mount?
Plan for 1,000 gold in journeyman training and 200 gold for the mount before discounts. Class mount progression and eligible collection mounts can change that budget.
Can another character use an account-wide racial mount immediately?
Not necessarily. Collection ownership does not bypass the character's general riding tier or the racial riding skill required by that mount.
Do ordinary mounts get faster when you learn journeyman riding?
No. Standard mount speed tiers remain fixed. The Veteran Adventurer's Loyal Companion is the specifically identified scaling exception.
Are all beta mount discoveries confirmed rewards?
No. Some colors, acquisition methods, and restrictions remained unverified. Prioritize announced training costs and established reward categories when planning purchases.