RuneScape 3 Havenhythe Update: Bank Filters, Housing Rewards and Combat Fixes
Learn which bank items need attention, how to unlock new decorations, and what changes for Havenhythe combat and skilling.
Overview
RuneScape 3's Havenhythe-focused update adds more reasons to revisit its activities, from player-owned house decorations to smoother Woodcutting sessions. It also introduces bank filters for affected MTX items and addresses several combat issues involving the Blood Knights and other bosses.
The most useful changes depend on your priorities: check your bank for consumables you want to use, review newly available furniture rewards, and adjust skilling routines around the expanded storage and brazier improvements. Here is what the update changes and why it matters.
New Bank Filters Identify Affected MTX Items
The bank's existing cleanup filter gains two categories designed to make upcoming MTX item changes easier to manage. Rather than searching through every tab, players can separate items scheduled for removal from those due to be changed or converted.
- MTX item removal: identifies items scheduled to disappear.
- MTX item change: identifies items that will be updated or converted.
These categories serve different purposes. An item marked for conversion is not necessarily something that needs to be consumed immediately, while a removal entry deserves attention if you still want to use it.
Items scheduled for removal will be cleared automatically when the relevant update arrives. There is no need to manually destroy unwanted items simply to prepare. Instead, use the filter to identify anything worth consuming before its deadline.
This is an account-management change rather than a reason to spend RS3 gold. Review what you already own before making additional purchases or reorganising your bank around items that will not remain unchanged.
Havenhythe Activities Unlock More Home Decorations
The update expands the connection between Havenhythe progression and the player-owned house. Several activities now provide blueprints, materials, or decorative unlocks, giving their rewards a use beyond the activity itself.
Boglin Totems and Lighting
Completing Boglin totems unlocks access to furniture blueprints through the relevant blueprint vendor. The options include four totem designs in three sizes, alongside themed lighting and other swamp-inspired furnishings.
These furnishings use new crafting materials obtained from Boglin reward bundles. Players interested in decorating should therefore check both their unlocked blueprints and their available materials before planning a room. Completion progress and crafting supplies are separate considerations.
Boglin totem completion counts can also be shared through quick chat. This makes it easier to communicate progress without manually checking and typing the total.
Mushrooms, Quest Rewards and Achievement Decorations
A vendor near the Boglin farming patch sells mycelium for eight varieties of mushrooms that can be grown in the player-owned house. These provide another decorative option for players building a more organic-looking home.
Completing Heralds of Crimson also opens additional furnishing rewards through conversations with the relevant quest characters, including wolf statues and a chaise longue.
Achievement-based decorations include a miniature Colossi statue and a Havenhythe painting. Completing a first forgotten painting unlocks the initial painting reward, with additional variants becoming available through further completions.
The practical approach is to check existing progress before committing resources. Some decorations depend on activities already completed, while others require further participation or materials from reward bundles.
Runecrafting and Divination Receive Targeted Changes
Take a look at: which MTX items to use before their removal
Exalted Essence at the Ourania Altar
Exalted essence can now be used at the Ourania Altar. The altar also uses shared Runecrafting systems to apply experience and rune-quantity modifiers more consistently.
Percentage-based rune bonuses that previously rounded down now provide a chance to receive an additional rune. This does not mean that every individual crafting action produces an extra rune. Instead, fractional bonuses can contribute through that chance rather than being lost entirely to rounding.
For players monitoring resources and loot, this is a reason to reassess results over a meaningful session rather than judging the change from a single inventory.
Clearer Colossi Divination Feedback
Havenhythe's Divination activity gains chat messages confirming which mural has been attuned when the memory stone reaches 100%. Another message confirms when a mural has been updated.
These notifications reduce ambiguity during the activity. Players can use the chat feedback to verify progress rather than relying only on visual changes.
Reward modifiers have also been adjusted to be more favourable towards the bat mural. However, the update explicitly leaves overall experience and energy per hour unchanged. It should not be treated as a general increase to Divination output.
Blood Knights and Boss Combat Fixes
Several fixes target the Blood Knights encounter, including problems with arena access, targeting, weapon bonuses, and completion tracking.
- Destroyed arena tiles are restored at the end of the fight, allowing players to re-enter.
- An issue that could cause a knight to attack the wrong target during phase three has been resolved.
- Havensilver weapons now apply their damage and accuracy bonuses against the heart and sanguine tumours.
- The heart should no longer rotate unexpectedly while being attacked during phase three.
- Blood Knights drops should display correctly in the Adventurer's Log.
- The Lady Carmeni pet is correctly included in the requirements for the Insane Final Boss title.
The update also fixes calculations for abilities and effects that depend on NPC health. Affected encounters include the Blood Knights, Flesh Hatcher, and Twin Furies.
For bossing, these are primarily reliability improvements. They address mechanics and calculations that could undermine otherwise correct play; they do not establish a new damage rotation or guarantee faster kills.
Before spending RuneScape 3 gold on a replacement setup, distinguish a fixed interaction from an actual equipment limitation. In particular, players using Havensilver weapons should reassess the corrected target bonuses before assuming their gear needs changing.
Fenmoor Woodcutting Becomes Easier to Manage
Fenmoor receives several connected improvements that reduce friction around storage, movement, and empowered braziers.
- Wood storage capacity increases from 100 to 150.
- Petrified knots can extend the duration of an already empowered brazier.
- Petrified logs, bark, and roots can be burned at an empowered brazier.
- Empowered braziers receive a new buff-bar icon.
- The eastern tree brazier correctly displays its empowered appearance.
- The Boglin Sog torch and Fen shell knife can be used to cast Bladed Dive.
The storage increase provides more room before capacity becomes a concern. Meanwhile, extending an active brazier gives players a way to maintain its duration without waiting for the existing empowerment to end.
The visual correction and buff icon make the activity's state easier to read. Together with the broader burning options, these changes make managing a session more straightforward, although they do not establish a specific experience or profit rate.
Other Skilling and World Improvements
Havenhythe receives five additional impling spawn locations, alongside a small increase to the total number of implings that can spawn across the world. Players exploring the area have more potential places to encounter them, but the notes do not provide a precise encounter rate.
Havensilver bars can now be removed from the ore bank while interacting with an anvil. The totem deposit pile also receives an improved clickbox to reduce accidental clicks through it, and Boglin dialogue uses a more distinguishable chat colour.
Elsewhere, demon flash mobs now spawn exclusively at six Wilderness locations. This narrows their possible locations without removing the need to prepare appropriately for Wilderness activity.
Additional corrections include proper player-owned farm reputation when harvesting multiple crops with a patch bomb or Farming skill cape, a fix for Korasi's sword special attack in Legacy combat mode, and rare-component disassembly adjustments for some rare relics.
Tutorial and returning-player fixes address blocked progression, an incorrect quest difficulty display, unexpected tutorial teleports, and unnecessary completion notifications. These are smaller changes, but they remove obstacles for accounts returning to regular play.
Take a look at: Blood Knights targeting and combat changes
Frequently Asked Questions
Do affected MTX items need to be removed manually?
No. Items scheduled for removal will be cleared automatically. Use the new filter to find anything you want to consume before the relevant deadline.
Does the bat mural change increase Divination experience per hour?
No. Its reward modifiers are more favourable, but overall experience and energy per hour remain unchanged.
What is the new Fenmoor wood storage limit?
Storage increases from 100 to 150. Active empowered braziers can also have their duration extended using petrified knots.
Where do the new house decorations come from?
They come from several routes, including Boglin totem progress, reward-bundle materials, mycelium purchases, quest completion, and achievement unlocks.
What should Blood Knights players check first?
Review the corrected Havensilver weapon bonuses, phase-three targeting fixes, and arena restoration. Completionists should also check the corrected pet requirement for Insane Final Boss.